
PRISMYCK
Kymbr's whole life has been building up to the day she completes her Prism Trials and becomes worthy of speaking to The Gods.
Now that day has finally come, and with Cymkin as her guide, she must use light and colour to solve the puzzles of the Prism. But all is not what it seems - will she stay true to her faith, or does destiny have something else in store?
PRISMYCK is a short browser-based 2D puzzle game created in Unity. Suitable for all ages.
Credits
Bex Ollerton
- Art
- Tilemapping
- Animation
- Script advising
- Playtesting
- Project management
- Level design assistant
- VFX assistant
https://bsky.app/profile/schnumn.bsky.social
http://www.schnumn.com
Matt Jones
- Project Management
- Game Design
- Gameplay Programming
- Graphics Programming
- VFX
- level design
- Playtesting
https://bsky.app/profile/rubynovadev.novelrt.dev
https://github.com/RubyNova
Richard Bass
- Concept
- Narrative Design
- Writing
- Playtesting
https://bsky.app/profile/sheepdog6k.bsky.social
Ken Johnson
- Gameplay Programming
- Audio Programming
- Level Design
- Playtesting
Sandwich247
- Music
- SFX
- Playtesting
https://sandwich247.tumblr.com/
https://bsky.app/profile/sandwich247.bsky.social
https://mastodon.scot/@sandwich247
Updated | 5 hours ago |
Published | 1 day ago |
Status | Released |
Platforms | HTML5, Windows |
Authors | Schnumn, Kennybrew, sheepdog6k, Sandwich247 |
Genre | Puzzle, Action, Platformer |
Made with | Unity |
Tags | 2D, Atmospheric, Indie, No AI, Physics, Short, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Download
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